Пример #1
0
 public void setStatus(POIStatus status)
 {
     this.status = status;
     if (status == POIStatus.Hidden)
     {
         Prefab = pm.gm.poiPrefabs[0];
     }
     else if (status == POIStatus.Revealed && type == POIType.Victim)
     {
         Prefab = pm.gm.poiPrefabs[1];
     }
     else if (status == POIStatus.Treated && type == POIType.Victim)
     {
         Prefab = pm.gm.poiPrefabs[2];
     }
 }
Пример #2
0
 public POI(POIType type, POIManager pm)
 {
     this.type   = type;
     this.status = POIStatus.Hidden;
     this.pm     = pm;
     if (status == POIStatus.Hidden)
     {
         Prefab = pm.gm.poiPrefabs[0];
     }
     else if (status == POIStatus.Revealed && type == POIType.Victim)
     {
         Prefab = pm.gm.poiPrefabs[1];
     }
     else if (status == POIStatus.Treated && type == POIType.Victim)
     {
         Prefab = pm.gm.poiPrefabs[2];
     }
 }