private PMXFormat.MorphOffset ReadBoneMorphOffset()
 {
     PMXFormat.BoneMorphOffset result = new PMXFormat.BoneMorphOffset();
     result.bone_index   = CastIntRead(binary_reader_, format_.header.boneIndexSize);
     result.move_value   = ReadSinglesToVector3(binary_reader_);
     result.rotate_value = ReadSinglesToQuaternion(binary_reader_);
     return(result);
 }
Пример #2
0
	private PMXFormat.MorphOffset ReadBoneMorphOffset() {
		PMXFormat.BoneMorphOffset result = new PMXFormat.BoneMorphOffset();
		result.bone_index = CastIntRead(binary_reader_, format_.header.boneIndexSize);
		result.move_value = ReadSinglesToVector3(binary_reader_);
		result.rotate_value = ReadSinglesToQuaternion(binary_reader_);
		return result;
	}