void HandlePICSAccessTokenResponse(IPacketMsg packetMsg) { var tokensResponse = new ClientMsgProtobuf <CMsgClientPICSAccessTokenResponse>(packetMsg); var callback = new PICSTokensCallback(tokensResponse.TargetJobID, tokensResponse.Body); this.Client.PostCallback(callback); }
void HandlePICSAccessTokenResponse(IPacketMsg packetMsg) { var tokensResponse = new ClientMsgProtobuf <CMsgPICSAccessTokenResponse>(packetMsg); #if STATIC_CALLBACKS var innerCallback = new PICSTokensCallback(Client, tokensResponse.Body); var callback = new SteamClient.JobCallback <PICSTokensCallback>(Client, tokensResponse.TargetJobID, innerCallback); SteamClient.PostCallback(callback); #else var innerCallback = new PICSTokensCallback(tokensResponse.Body); var callback = new SteamClient.JobCallback <PICSTokensCallback>(tokensResponse.TargetJobID, innerCallback); this.Client.PostCallback(callback); #endif }
void HandlePICSAccessTokenResponse( IPacketMsg packetMsg ) { var tokensResponse = new ClientMsgProtobuf<CMsgPICSAccessTokenResponse>( packetMsg ); #if STATIC_CALLBACKS var innerCallback = new PICSTokensCallback( Client, tokensResponse.Body ); var callback = new SteamClient.JobCallback<PICSTokensCallback>( Client, tokensResponse.TargetJobID, innerCallback ); SteamClient.PostCallback( callback ); #else var innerCallback = new PICSTokensCallback( tokensResponse.Body ); var callback = new SteamClient.JobCallback<PICSTokensCallback>( tokensResponse.TargetJobID, innerCallback ); this.Client.PostCallback( callback ); #endif }
void HandlePICSAccessTokenResponse( IPacketMsg packetMsg ) { var tokensResponse = new ClientMsgProtobuf<CMsgClientPICSAccessTokenResponse>( packetMsg ); var callback = new PICSTokensCallback(tokensResponse.TargetJobID, tokensResponse.Body); this.Client.PostCallback( callback ); }