Пример #1
0
        public Timeline(PHOTOSTUDIO_WORK_TYPE type, PhotoStudioEmojiItem item)
        {
            this.m_type = type;

            this.m_item = item;

            this.m_position = item.transform.localPosition;
            this.m_rotate   = item.GetIcon.transform.localRotation;

            this.m_spriteName = item.GetIcon.spriteName;
            this.m_spriteSize = Mathf.Max(item.GetIcon.width, item.GetIcon.height);
            this.m_depth      = item.GetIcon.depth;
        }
Пример #2
0
        public Timeline(Timeline item)
        {
            this.m_type = item.m_type;

            this.m_item = item.m_item;

            this.m_position = item.m_position;
            this.m_rotate   = item.m_rotate;

            this.m_spriteName = item.m_spriteName;
            this.m_spriteSize = item.m_spriteSize;
            this.m_depth      = item.m_depth;

            this.m_filter = item.m_filter;
        }
Пример #3
0
        public Timeline(PHOTOSTUDIO_WORK_TYPE type, PhotoStudioEmojiItem item, Vector3 position, Quaternion rotate,
                        string spriteName, int spriteSize, int depth, ImageFilterInfo filter)
        {
            this.m_type = type;

            this.m_item = item;

            this.m_position = position;
            this.m_rotate   = rotate;

            this.m_spriteName = spriteName;
            this.m_spriteSize = spriteSize;
            this.m_depth      = depth;

            this.m_filter = filter;
        }
Пример #4
0
 public Timeline(PHOTOSTUDIO_WORK_TYPE type, ImageFilterInfo filter)
 {
     this.m_type   = type;
     this.m_filter = filter;
 }