Пример #1
0
    private void GenerateRandomTerrain()
    {
        pgcTerrain.perlinScale     = 93;
        pgcTerrain.perlinFrequency = 5;
        pgcTerrain.perlinAmplitude = 0.01f;

        pgcTerrain.ApplyPerlinNoise(pgcTerrain.gameObject.GetComponent <Terrain>(), false);
    }