Пример #1
0
    //----------------------------------------------------------------//

    ///////////////////////////ToolMethonds/////////////////////////////
    //获取或添加窗口的根控制脚本
    private WindowBase GetOrAddWindowHandle(GameObject gb, PEWindowEnum windowEnum, string luaName)
    {
        WindowBase windowBase = null;

        switch (windowEnum)
        {
        case PEWindowEnum.Login_window:
            windowBase = PEUITools.GetOrAddWindowHandle <HandleLoginWindow>(gb);
            break;

        case PEWindowEnum.Logined_window:
            windowBase = PEUITools.GetOrAddWindowHandle <HandleLoginedWindow>(gb);
            break;

        default:
            break;
        }
        return(windowBase);
    }