void Start() { playerRef = FindObjectOfType <PETER_PlayerMovement>(); myText = GetComponent <TextMesh>(); mainCamera = Camera.main.transform; }
void Start() { playerRef = FindObjectOfType <PETER_PlayerMovement>(); UI = FindObjectOfType <UIManager_Aidan>(); sword = FindObjectOfType <PickupSword_Aidan>(); }
void Start() { UI = FindObjectOfType <UIManager_Aidan>(); playerRef = FindObjectOfType <PETER_PlayerMovement>(); }
void Start() { originalPosition = transform.position; navigator = GetComponent <NavMeshAgent>(); playerRef = FindObjectOfType <PETER_PlayerMovement>(); }