Пример #1
0
    public void ReqFBFightEnd(PackMsg pack)
    {
        ReqFBFightEnd data    = pack.msg.reqFBFightEnd;
        ServerSession session = pack.session;

        GameMsg msg = new GameMsg
        {
            cmd = (int)(CMD.RspFBFFightEnd),
        };
        PlayerData playerData = cacheSvc.GetPlayerDataCache(session);
        MapCfg     mapCfg     = cfgSvc.GetMapCfg(data.fbid);

        if (data.isWin)
        {
            if (data.costTime > 0 && data.restHp > 0)
            {
                TaskSys.Instance.CalcTaskProgs(playerData, 2);

                PECommon.UpdateExp(playerData, mapCfg.exp);
                playerData.coin    += mapCfg.coin;
                playerData.crystal += mapCfg.crystal;
                if (data.fbid == playerData.fuben)
                {
                    playerData.fuben++;
                }

                if (!cacheSvc.UpdatePlayerData(playerData.id, playerData))
                {
                    msg.err = (int)ErrorCode.UpdateDBError;
                }
                else
                {
                    RspFBFightEnd rspFBFightEnd = new RspFBFightEnd
                    {
                        isWin    = data.isWin,
                        fbid     = data.fbid,
                        restHp   = data.restHp,
                        costTime = data.costTime,
                        exp      = playerData.exp,
                        lv       = playerData.lv,
                        coin     = playerData.coin,
                        crystal  = playerData.crystal,
                        fuben    = playerData.fuben,
                    };

                    msg.rspFBFightEnd = rspFBFightEnd;
                }
            }
        }
        else
        {
            msg.err = (int)ErrorCode.UpdateDBError;
        }
        session.SendMsg(msg);
    }
Пример #2
0
    /// <summary>
    /// 回应任务完成请求
    /// </summary>
    public void ReqTask(PackMsg pack)
    {
        ReqTask       data    = pack.msg.reqTask;
        ServerSession session = pack.session;

        GameMsg msg = new GameMsg
        {
            cmd = (int)CMD.RspTask
        };

        PlayerData   playerData   = cacheSvc.GetPlayerDataCache(pack.session);
        AutoGuideCfg AutoGuideCfg = cfgSvc.GetAutoGuideCfg(data.taskID);

        //更新任务ID
        if (playerData.taskid == data.taskID)
        {
            PshTaskProgs pshTaskProgs = null;
            //更新任务智者点拨进度
            if (playerData.taskid == 1001)
            {
                pshTaskProgs = TaskSys.Instance.CalcTaskProgs(playerData, 1);
            }
            playerData.taskid++;
            //更新玩家数据
            playerData.coin += AutoGuideCfg.coin;
            PECommon.UpdateExp(playerData, AutoGuideCfg.exp);

            if (!cacheSvc.UpdatePlayerData(playerData.id, playerData))
            {
                msg.err = (int)ErrorCode.UpdateDBError;
            }
            else
            {
                RspTask rspTask = new RspTask
                {
                    taskID = playerData.taskid,
                    coin   = playerData.coin,
                    exp    = playerData.exp,
                    lv     = playerData.lv,
                    hp     = playerData.hp,
                };
                //发送回客户端
                msg.rspTask = rspTask;
                if (pshTaskProgs != null)
                {
                    msg.pshTaskProgs = pshTaskProgs;
                }
            }
        }
        else
        {
            msg.err = (int)ErrorCode.ServerDataError;
        }
        pack.session.SendMsg(msg);
    }
Пример #3
0
    public void ReqTakeTaskReward(PackMsg pack)
    {
        ReqTakeTaskReward data    = pack.msg.reqTakeTaskReward;
        ServerSession     session = pack.session;
        GameMsg           msg     = new GameMsg
        {
            cmd = (int)CMD.RspTakeTaskReward,
        };
        int        rewardID   = data.rid;
        PlayerData playerData = cacheSvc.GetPlayerDataCache(session);

        TaskRewardCfg  trc = cfgSvc.GetTaskRewardCfg(rewardID);
        TaskRewardData trd = GetTaskRewardData(playerData, rewardID);

        //安全验证
        if (trd.progress == trc.count && !trd.taked)
        {
            playerData.coin += trc.coin;
            PECommon.UpdateExp(playerData, trc.exp);
            trd.taked = true;
            //更新任务进度数据
            CalcTaskArr(playerData, trd);

            if (!cacheSvc.UpdatePlayerData(playerData.id, playerData))
            {
                msg.err = (int)ErrorCode.UpdateDBError;
            }
            else
            {
                msg.rspTakeTaskReward = new RspTakeTaskReward
                {
                    coin    = playerData.coin,
                    exp     = playerData.exp,
                    lv      = playerData.lv,
                    hp      = playerData.hp,
                    taskArr = playerData.taskArr,
                };
                session.SendMsg(msg);
            }
        }
        else
        {
            msg.err = (int)ErrorCode.ClientDataError;
        }
    }