public void OnInteract(PCameraInteract cameraParentIn) { CameraParent = cameraParentIn; if (!CameraParent) { return; } if (InteractType == EInteractType.EHoldable) { if (!rigidbody || !collider) { return; } isBeingHeld = !isBeingHeld; if (isBeingHeld && rigidbody && collider) { rigidbody.isKinematic = true; collider.enabled = false; } else if (!isBeingHeld) { rigidbody.isKinematic = false; collider.enabled = true; } } else if (InteractType == EInteractType.EToggleable) { PerformToggleAction(); } }
public void OnSecondaryInteract(PCameraInteract cameraParentIn) { if (InteractType == EInteractType.EHoldable) { if (isBeingHeld) { rigidbody.isKinematic = false; collider.enabled = true; isBeingHeld = false; rigidbody.AddForce(cameraParentIn.transform.forward * throwStrength, ForceMode.Impulse); } } }