Пример #1
0
    static public void UpdateTarget(PC_Base NEW)
    {
        if (TargetTL != null)
        {
            TargetTL.GetComponent <PC_Type_Moover>().controlled = false;
        }

        TargetTL = NEW.GetComponentInParent <PC_Inst_Timeline>();
        TargetTL.GetComponent <PC_Type_Moover>().controlled = true;
    }
Пример #2
0
    void Start()
    {
        ActorRef = GetComponent <PC_Base>();


        Timeline_Ref   = GetComponentInParent <PC_Inst_Timeline>();
        NextInput      = new PC_Inst_Timeline.Input_Event_st();
        NextInput.type = PC_Control.Input_st.NULL;
        DefPos         = GetComponent <Transform>().position;
    }