Пример #1
0
    // Use this for initialization
    public override void Start()
    {
        base.Start();

        handler     = GetComponent <PCLHandler>();
        roiCollider = transform.parent.FindChild("ROI").GetComponent <Collider>();
    }
Пример #2
0
    // Use this for initialization
    public override void Start()
    {
        handler = GetComponent <PCLHandler>();
        m       = new Mesh();
        GetComponent <MeshFilter>().sharedMesh = m;
        randomVectors = new Vector3[0];

        Debug.Log("Start");
    }
Пример #3
0
    // Use this for initialization
    public override void Start()
    {
        base.Start();

        links         = new List <KukuLink>();
        handler       = GetComponent <PCLHandler>();
        randomVectors = new Vector3[handler.numTotalPoints];

        linesReady = true;
    }
Пример #4
0
 // Use this for initialization
 public override void Start()
 {
     handler = GetComponent <PCLHandler>();
 }