public CharacterDBParam(SmashProjectManager project, bool createNew = true) { Param = new PARAM(); if (createNew || !File.Exists(PathHelper.FolderEditorMods + "data(us_en)/param/ui/ui_character_db.bin")) { _SmashProjectManager = project; _SmashProjectManager.ExtractResource("data(us_en)/param/ui/ui_character_db.bin", PathHelper.FolderEditorMods, true); } Param.LoadFile(PathHelper.FolderEditorMods + "data(us_en)/param/ui/ui_character_db.bin"); }