public bool Send <T>(int sessionID, PACKET_ID packetID, T data) { var bodyData = CGSFNETCommon.JsonEnDecode.Encode <T>(data); var result = SendPacket(sessionID, (ushort)packetID, bodyData); return(result); }
//네트워크 Read/Send 스레드 부분 public void PostSendPacket(PACKET_ID packetID, byte[] bodyData) { if (Network.IsConnected() == false) { Debug.LogWarning("서버에 접속하지 않았습니다"); return; } List <byte> dataSource = new List <byte>(); var packetSize = 0; if (bodyData != null) { packetSize = (Int16)(bodyData.Length + PacketHeaderSize); } else { packetSize = (Int16)(PacketHeaderSize); } dataSource.AddRange(BitConverter.GetBytes((Int16)packetSize)); dataSource.AddRange(BitConverter.GetBytes((Int16)packetID)); dataSource.AddRange(new byte[] { (byte)0 }); if (bodyData != null) { dataSource.AddRange(bodyData); } SendPacketQueue.Enqueue(dataSource.ToArray()); }
public void PostSendPacket(PACKET_ID packetID, byte[] bodyData) { if (TcpNetLobbyServer.IsConnected == false) { DevLog.Write("서버 연결이 되어 있지 않습니다", LOG_LEVEL.ERROR); return; } Int16 bodyDataSize = 0; if (bodyData != null) { bodyDataSize = (Int16)bodyData.Length; } var packetSize = bodyDataSize + ClientNetLib.PacketDef.PACKET_HEADER_SIZE; List <byte> dataSource = new List <byte>(); dataSource.AddRange(BitConverter.GetBytes((UInt16)packetSize)); dataSource.AddRange(BitConverter.GetBytes((UInt16)packetID)); dataSource.AddRange(new byte[] { (byte)0 }); if (bodyData != null) { dataSource.AddRange(bodyData); } TcpNetLobbyServer.Send(dataSource.ToArray()); }
public void PostSendPacket(PACKET_ID packetID, byte[] bodyData) { if (NetWork.IsConnected() == false) { return; } Int16 bodyDataSize = 0; if (bodyData != null) { bodyDataSize = (Int16)bodyData.Length; } var PacketSize = bodyDataSize + PacketDef.PACKET_HEADER_SIZE; List <byte> dataSource = new List <byte>(); dataSource.AddRange(BitConverter.GetBytes((Int16)PacketSize)); dataSource.AddRange(BitConverter.GetBytes((Int16)packetID)); dataSource.AddRange(new byte[] { (byte)0 }); if (bodyData != null) { dataSource.AddRange(bodyData); } SendPacketQueue.Enqueue(dataSource.ToArray()); }
public void PostSendPacket(PACKET_ID packetID, byte[] bodyData) { if (m_transport.IsConnected == false) { return; } Int16 bodyDataSize = 0; if (bodyData != null) { bodyDataSize = (Int16)bodyData.Length; } var packetSize = bodyDataSize + NetLib.PacketDef.PACKET_HEADER_SIZE; List <byte> dataSource = new List <byte>(); dataSource.AddRange(BitConverter.GetBytes((UInt16)packetSize)); dataSource.AddRange(BitConverter.GetBytes((UInt16)packetID)); dataSource.AddRange(new byte[] { (byte)0 }); if (bodyData != null) { dataSource.AddRange(bodyData); } m_transport.Send(dataSource.ToArray()); }
void PostSendPacket(PACKET_ID packetID, byte[] bodyData) { if (Network.IsConnected() == false) { MessageBox.Show("서버에 접속하지 않았습니다"); return; } List <byte> dataSource = new List <byte>(); if (bodyData != null) { var packetSize = (Int16)(bodyData.Length + PacketHeaderSize); dataSource.AddRange(BitConverter.GetBytes(packetSize)); dataSource.AddRange(BitConverter.GetBytes((Int16)packetID)); dataSource.AddRange(bodyData); } else { var packetSize = (Int16)(PacketHeaderSize); dataSource.AddRange(BitConverter.GetBytes(packetSize)); dataSource.AddRange(BitConverter.GetBytes((Int16)packetID)); } SendPacketQueue.Enqueue(dataSource.ToArray()); }
public void PostSendPacket(PACKET_ID packetID, byte[] bodyData) { if (false == Socket.IsConnected()) { Log.Write("Not connected to server", LOG_LEVEL.ERROR); return; } Int16 bodyDataSize = bodyData == null ? (Int16)0 : (Int16)bodyData.Length; // Total packet size is "Header + packet body" var packetSize = bodyDataSize + PacketDef.PACKET_HEADER_SIZE; // Packet header of our protocol as follows // First 2 bytes : total packet size // Second 2 bytes : packet Id // last 1 byte : packet type List <byte> dataSource = new List <byte>(); dataSource.AddRange(BitConverter.GetBytes((Int16)packetSize)); dataSource.AddRange(BitConverter.GetBytes((Int16)packetID)); dataSource.AddRange(new byte[] { (byte)0 }); if (bodyData != null) { dataSource.AddRange(bodyData); } SendPacketQueue.Enqueue(dataSource.ToArray()); }
//네트워크 Read/Send 스레드 부분 void PostSendPacket(PACKET_ID packetID, byte[] bodyData) { var packetHeaderSize = ClientNetLib.PacketDef.PACKET_HEADER_SIZE; if (Network.IsConnected == false) { Debug.LogWarning("서버에 접속하지 않았습니다"); return; } List <byte> dataSource = new List <byte>(); UInt16 packetSize = 0; if (bodyData != null) { packetSize = (UInt16)(bodyData.Length + packetHeaderSize); } else { packetSize = (UInt16)(packetHeaderSize); } dataSource.AddRange(BitConverter.GetBytes(packetSize)); dataSource.AddRange(BitConverter.GetBytes((UInt16)packetID)); dataSource.AddRange(new byte[] { (byte)0 }); if (bodyData != null) { dataSource.AddRange(bodyData); } Network.Send(dataSource.ToArray()); }
public void InsertDBRequest(PACKET_ID packetID, int sessionID, string userID, byte[] jobDatas) { var request = new DB.RequestData() { PacketID = packetID, SessionID = sessionID, UserID = userID, Datas = jobDatas }; DBManagerRef.InsertRequest(request); }
public void PostSendPacket(PACKET_ID packetID, byte[] packetData) { if (Network.IsConnected() == false) { DevLog.Write("서버 연결이 되어 있지 않습니다", LOG_LEVEL.ERROR); return; } var header = new MsgPackPacketHeadInfo(); header.TotalSize = (UInt16)packetData.Length; header.Id = (UInt16)packetID; header.Type = 0; header.Write(packetData); SendPacketQueue.Enqueue(packetData); }
public void PostSendPacket(PACKET_ID packetID, RoomChatReqPacket packet) { if (Network.IsConnected() == false) { Console.WriteLine("서버 연결이 되어 있지 않습니다."); return; } //Int16 BodyDataSize = (Int16)bodyData.Length; //var PacketSize = (Int16)bodyData.Length;//BodyDataSize + PacketDef.PACKET_HEADER_SIZE; var PacketSize = packet.GetMsgLen() + PacketDef.PACKET_HEADER_SIZE; var BodyData = packet.GetMsg(); List <byte> dataSource = new List <byte>(); dataSource.AddRange(BitConverter.GetBytes((Int16)PacketSize)); dataSource.AddRange(BitConverter.GetBytes((Int16)packetID)); dataSource.AddRange(BodyData); SendPacketQueue.Enqueue(dataSource.ToArray()); }