public bool RunMenu() { bool exit = false; OwnerMenu om = new OwnerMenu(); while (CurrentMenu) { int input = om.GetMenuItem(); switch (input) { case 1: // call something //Console.WriteLine("Calling option 1"); DisplayInventory di = new DisplayInventory(); di.ProcessRequests(); break; case 2: //Console.WriteLine("Calling option 2"); DisplayInventoryThreshold dit = new DisplayInventoryThreshold(); dit.ProcessRequests(); break; case 3: //Console.WriteLine("Calling option 3"); AddNewInventoryItem AddNew = new AddNewInventoryItem(); AddNew.ProcessRequests(); break; case 4: CurrentMenu = false; break; case 5: CurrentMenu = false; exit = true; break; } } return(exit); }
public bool RunMenu() { bool exit = false; OwnerMenu om = new OwnerMenu(); while (CurrentMenu) { int input = om.GetMenuItem(); switch (input) { case 1: om.DisplayStockRequests(); //DisplayAllStockRequests stockRequests = new DisplayAllStockRequests(); //stockRequests.ProcessRequests(); break; case 2: om.DisplayFilteredStockRequests(); //DisplayAllStockRequests filteredStockRequests = new DisplayAllStockRequests(); //filteredStockRequests.ProcessFilteredRequests(); break; case 3: om.DisplayPoducts(); //DisplayProductLines dpl = new DisplayProductLines(); //dpl.ProcessRequests(); break; case 4: CurrentMenu = false; break; case 5: CurrentMenu = false; exit = true; break; } } return(exit); }
public bool RunMenu() { bool exit = false; OwnerMenu om = new OwnerMenu(); while (CurrentMenu) { int input = om.GetMenuItem(); switch (input) { case 1: // call something Console.WriteLine("Calling option 1"); break; case 2: Console.WriteLine("Calling option 2"); break; case 3: Console.WriteLine("Calling option 3"); break; case 4: CurrentMenu = false; break; case 5: CurrentMenu = false; exit = true; break; } } return(exit); }