private void load(OverlayColourProvider?colourProvider, OsuColour colours) { enabledColour = colourProvider?.Highlight1 ?? colours.BlueDark; disabledColour = colourProvider?.Background3 ?? colours.Gray3; switchContainer.Colour = enabledColour; fill.Colour = disabledColour; }
private void load(OsuColour colours, OverlayColourProvider?colourProvider) { inactiveBackgroundColour = colourProvider?.Background5 ?? colours.Gray3; activeBackgroundColour = colours.ForModType(mod.Type); inactiveForegroundColour = colourProvider?.Background2 ?? colours.Gray5; activeForegroundColour = Interpolation.ValueAt <Colour4>(0.1f, Colour4.Black, activeForegroundColour, 0, 1); }
private void load(OverlayColourProvider?colourProvider, OsuColour colours, AudioManager audio) { BackgroundColour = colourProvider?.Background5 ?? Color4.Black.Opacity(0.5f); HoverColour = colourProvider?.Light4 ?? colours.PinkDarker; SelectionColour = colourProvider?.Background3 ?? colours.PinkDarker.Opacity(0.5f); sampleOpen = audio.Samples.Get(@"UI/dropdown-open"); sampleClose = audio.Samples.Get(@"UI/dropdown-close"); }
private void load(OverlayColourProvider?colourProvider, OsuColour colours, AudioManager audio) { enabledColour = colourProvider?.Highlight1 ?? colours.BlueDark; disabledColour = colourProvider?.Background3 ?? colours.Gray3; switchContainer.Colour = enabledColour; fill.Colour = disabledColour; sampleChecked = audio.Samples.Get(@"UI/check-on"); sampleUnchecked = audio.Samples.Get(@"UI/check-off"); }
private void load(OverlayColourProvider?colourProvider, OsuColour colour, AudioManager audio) { BackgroundUnfocused = colourProvider?.Background5 ?? Colour4.Black.Opacity(0.5f); BackgroundFocused = colourProvider?.Background4 ?? OsuColour.Gray(0.3f).Opacity(0.8f); BackgroundCommit = BorderColour = colourProvider?.Highlight1 ?? colour.Yellow; selectionColour = colourProvider?.Background1 ?? new Colour4(249, 90, 255, 255); if (caret != null) { caret.SelectionColour = selectionColour; } Placeholder.Colour = colourProvider?.Foreground1 ?? new Colour4(180, 180, 180, 255); for (int i = 0; i < textAddedSamples.Length; i++) { textAddedSamples[i] = audio.Samples.Get($@"Keyboard/key-press-{1 + i}"); } capsTextAddedSample = audio.Samples.Get(@"Keyboard/key-caps"); textRemovedSample = audio.Samples.Get(@"Keyboard/key-delete"); textCommittedSample = audio.Samples.Get(@"Keyboard/key-confirm"); caretMovedSample = audio.Samples.Get(@"Keyboard/key-movement"); }
private void load(OverlayColourProvider?colourProvider, OsuColour colours) { Colour = defaultColour = colours.Gray8; hoverColour = colours.GrayF; highlightColour = colourProvider?.Highlight1 ?? colours.Green; }