Пример #1
0
 protected override void Draw()
 {
     a.DisplayLayout("a");
     b.DisplayLayout("b");
     t.DisplayLayout("t");
     returnVar.DisplayLayout("Return");
 }
Пример #2
0
 protected override void Draw()
 {
     refObject.DisplayLayout("Reference");
     UnityEngine.GUILayout.BeginHorizontal();
     getter.DisplayLayout("get y");
     UnityEngine.GUILayout.EndHorizontal();
 }
 protected override void Draw()
 {
     UnityEngine.GUILayout.BeginHorizontal();
     setter.DisplayLayout("set timeScale");
     getter.DisplayLayout("get timeScale");
     UnityEngine.GUILayout.EndHorizontal();
 }
 protected override void Draw()
 {
     rgbColor.DisplayLayout("rgbColor");
     H.DisplayLayout("H");
     S.DisplayLayout("S");
     V.DisplayLayout("V");
 }
Пример #5
0
        protected override void Draw()
        {
            UnityEditor.EditorGUIUtility.labelWidth = 12;
            GUILayout.BeginHorizontal();
            GUILayout.BeginVertical();
            a.DisplayLayout("A");
            b.DisplayLayout("B");
            GUILayout.EndVertical();

            res.DisplayLayout("Out");
            GUILayout.EndHorizontal();
        }
Пример #6
0
 protected override void Draw()
 {
     f.DisplayLayout("f");
     returnVar.DisplayLayout("Return");
 }
Пример #7
0
 protected override void Draw()
 {
     min.DisplayLayout("min");
     max.DisplayLayout("max");
     returnVar.DisplayLayout("Return");
 }
Пример #8
0
 protected override void Draw()
 {
     refObject.DisplayLayout("Reference");
     time.DisplayLayout("time");
     returnVar.DisplayLayout("Return");
 }