Пример #1
0
 //出海按钮(地球选图)
 public void Earth_Btn()
 {
     if (UIstate == 0)
     {
         main_UI.SetActive(false);
         earth_UI.SetActive(true);
         UIstate = 1;
         GameObject.Find("CamCube").GetComponent <CamCubeControl>().move = false;
         main_cam.GetComponent <RapidBlurEffect>().enabled = true;
         earth_cam.SetActive(true);
         OutlineObj.GetComponent <Outline_Init>().Dis_MouseEnter();
         earth.GetComponent <Outline_Init>().Init();
     }
     else if (UIstate == 1)
     {
         earth_UI.SetActive(false);
         main_UI.SetActive(true);
         UIstate = 0;
         GameObject.Find("CamCube").GetComponent <CamCubeControl>().move = true;
         main_cam.GetComponent <RapidBlurEffect>().enabled = false;
         earth_cam.SetActive(false);
         main_cam.GetComponent <OutlineEffect>().enabled = true;
         OutlineObj.GetComponent <Outline_Init>().Init();
         OutlineObj.GetComponent <Outline_Init>().MouseEnter();
     }
 }
Пример #2
0
 public void Museum_btn()
 {
     if (UIstate == 0)
     {
         museum_UI.SetActive(true);
         GameObject.Find("CamCube").GetComponent <CamCubeControl>().move = false;
         UIstate = 4;
         OutlineObj.GetComponent <Outline_Init>().Dis_MouseEnter();
     }
     else if (UIstate == 4)
     {
         museum_UI.SetActive(false);
         GameObject.Find("CamCube").GetComponent <CamCubeControl>().move = true;
         UIstate = 0;
         OutlineObj.GetComponent <Outline_Init>().MouseEnter();
     }
 }
Пример #3
0
 //商店按钮
 public void Store_Btn()
 {
     if (UIstate == 0)
     {
         store_UI.SetActive(true);
         UIstate = 2;
         GameObject.Find("CamCube").GetComponent <CamCubeControl>().move = false;
         OutlineObj.GetComponent <Outline_Init>().Dis_MouseEnter();
     }
     else if (UIstate == 2)
     {
         store_UI.SetActive(false);
         UIstate = 0;
         GameObject.Find("CamCube").GetComponent <CamCubeControl>().move = true;
         OutlineObj.GetComponent <Outline_Init>().MouseEnter();
         //main_cam.GetComponent<OutlineEffect>().enabled = true;
         //OutlineObj.GetComponent<Outline_Init>().Init();
     }
 }
Пример #4
0
 //造船厂按钮
 public void Dockyard_btn()
 {
     if (UIstate == 0)
     {
         main_cam.GetComponent <CamToDockyard>().ToDockyard();
         dockyard_UI.SetActive(true);
         OutlineObj.GetComponent <Outline_Init>().Dis_MouseEnter();
         UIstate = 5;
         shipyard_middleship.SetActive(true);
         dockyard_UI.GetComponent <Animator>().Play("ship_yard_test");
     }
     else if (UIstate == 5)
     {
         main_cam.GetComponent <CamToDockyard>().OutDockyard();
         dockyard_UI.SetActive(false);
         UIstate = 0;
         OutlineObj.GetComponent <Outline_Init>().MouseEnter();
         shipyard_middleship.SetActive(false);
         //main_cam.GetComponent<OutlineEffect>().enabled = true;
         //OutlineObj.GetComponent<Outline_Init>().Init();
     }
 }