public ActionResult ViewOuting(int outingid) { Outing outing = Outing.GetOuting(outingid); if (outing == null) { return(RedirectToAction("OutingSummary")); } // Get transaction summaries for this outing Dictionary <int, Transaction.PlayerTransactSummary> summary = Transaction.GetTransactionSummary(outingid); if (summary.Count == 0) { ViewBag.MoneyWinners = ""; ViewBag.MoneyLosers = ""; } else { decimal maxamount = summary.Values.Max(x => x.TotalAmount); List <Transaction.PlayerTransactSummary> maxmoneyList = summary.Values.Where(x => x.TotalAmount == maxamount).ToList(); decimal minamount = summary.Values.Min(x => x.TotalAmount); List <Transaction.PlayerTransactSummary> minmoneyList = summary.Values.Where(x => x.TotalAmount == minamount).ToList(); ViewBag.MoneyWinners = string.Join(", ", maxmoneyList.Select(x => $"{x.Player.ShortName} ({x.TotalAmount.Currency()})").ToArray()); ViewBag.MoneyLosers = string.Join(", ", minmoneyList.Select(x => $"{x.Player.ShortName} ({x.TotalAmount.Currency()})").ToArray()); } ViewBag.PlayerTransactionSummary = summary; return(View("ViewOuting", outing)); }
public ActionResult CommitOuting(int outingid) { Outing outing = Outing.GetOuting(outingid); if (outing == null || outing.Committed) { return(RedirectToAction("OutingList")); } // Check outing for errors before allowing commit. List <string> errors = Outing.CheckOuting(outing); if (errors.Count == 0) { Outing.Commit(outingid); outing.Committed = true; } else { foreach (string err in errors) { ModelState.AddModelError(String.Empty, err); } } return(View("OutingView", outing)); }
public ActionResult ScoreOuting(int outingid) { Outing outing = Outing.GetOuting(outingid); if (outing != null) { return(View("ScoreOuting", outing)); } return(RedirectToAction("OutingList")); }
public ActionResult UnsettleOuting(int outingid) { Outing outing = Outing.GetOuting(outingid); if (outing == null || !outing.Settled) { return(RedirectToAction("OutingList")); } Outing.Unsettle(outingid); outing.Settled = false; return(View("OutingView", outing)); }
public ActionResult EditOuting(int outingid) { Outing outing; if (outingid == 0) { // This is an add outing = new Outing { OutingDate = DateTime.Now, HicValue = (Decimal).25, SkinValue = (Decimal).25, LowNetValue = (Decimal).25, KPValue = 1, Season = Season.CurrentSeason }; } else { // This is an edit outing = Outing.GetOuting(outingid); } // Make sure there are at least 5 player entries per group for editing foreach (var grp in outing.GroupList) { for (var i = grp.PlayerList.Count; i < 5; i++) { grp.PlayerList.Add(new PlayerOuting { Player = new Player() }); } } // Get list of courses for the Course Selector ViewBag.CourseList = Course.GetCourses(); // Put list of players in viewbag for use in dropdowns. InitPlayerSelections(); return(View("EditOuting", outing)); }