Пример #1
0
    void OnGUI()
    {
        if (Time.timeScale == 0)
        {
            return;
        }

        if (fingerDown)
        {
            GUI.color = buttonColor;
            GUI.DrawTexture(r_button_ring, t2d_button_ring);
            GUI.DrawTexture(r_button_finger, t2d_button_ring);
        }
        else
        {
            if (label != null)
            {
                GUI.color = labelColor;
                GUI.Label(r_label, label, OurStyles.LABELCJ(10));
            }
        }

// uncomment these lines to see the touchable rectangle
//		GUI.color = new Color (1, 1, 1, 0.2f);
//		GUI.DrawTexture (r_downable, LAZY.t2d_white32x32);
    }
Пример #2
0
 void OnGUI()
 {
     foreach (ProximityButton pb in pbses)
     {
         GUI.color = new Color(0.7f, 0.7f, 0.7f, 0.7f);
         Rect r = new Rect(0, 0, Screen.width * 0.10f, Screen.height * 0.05f);
         r.center = pb.position;
         GUI.Label(r, pb.label, OurStyles.LABELCJ(10));
     }
 }
Пример #3
0
    void OnGUI()
    {
        if (showHeights)
        {
            int across = depths.GetLength(0);
            int down   = depths.GetLength(1);

            int W = Screen.width;
            int H = Screen.height;

            int W2 = (int)(H * aspect);
            int X  = (Screen.width - W2) / 2;

            X  = 0;
            W2 = W;

            GUI.DrawTexture(new Rect(X, 0, W2, H), tex);

            GUI.color = ((Time.time % 1.0f) < 0.5f) ? Color.black : Color.white;

            for (int j = 0; j < down; j++)
            {
                for (int i = 0; i < across; i++)
                {
                    int x = (W2 * i) / across;
                    int y = (H * j) / down;
                    int w = W / across;
                    int h = W / down;

                    GUI.Label(
                        new Rect(X + x, y, w, h),
                        depths[i, j].ToString(),
                        OurStyles.LABELLJ(10));
                }
            }
        }
        else
        {
            GUI.Label(MR.SR(0, 0, 0.5f, 0.1f), "Press H to show heights", OurStyles.LABELULX(14));
        }
    }