protected void S2C_BuffUpdate(Pt _info) { pt_scene_chg_buff_c008 pt = _info as pt_scene_chg_buff_c008; if (pt != null) { BuffInfo bf = new BuffInfo(pt); switch ((ObjectType)pt.obj_sort) { case ObjectType.Player: if (pt.oid == GameCenter.mainPlayerMng.MainPlayerInfo.ServerInstanceID) { GameCenter.mainPlayerMng.MainPlayerInfo.Update(bf, bf.BuffTypeID, (int)pt.oid); } else { OtherPlayerInfo info = GameCenter.sceneMng.GetOPCInfo((int)pt.oid); if (info != null) { info.Update(bf, bf.BuffTypeID, (int)pt.oid); } } break; case ObjectType.MOB: MonsterInfo mob = GameCenter.sceneMng.GetMobInfo((int)pt.oid); if (mob != null) { mob.Update(bf, bf.BuffTypeID, (int)pt.oid); } break; case ObjectType.Entourage: MercenaryInfo ent = null; if (GameCenter.mercenaryMng.curMercernaryInfo != null && (int)pt.oid == GameCenter.mercenaryMng.curMercernaryInfo.ServerInstanceID) { ent = GameCenter.mercenaryMng.curMercernaryInfo; } else { ent = GameCenter.sceneMng.GetEntourageInfo((int)pt.oid); } if (ent != null) { ent.Update(bf, bf.BuffTypeID, (int)pt.oid); } break; default: break; } } }
protected void S2C_BuffDelete(Pt _info) { pt_scene_remove_buff_c009 pt = _info as pt_scene_remove_buff_c009; if (pt != null) { switch ((ObjectType)pt.obj_sort) { case ObjectType.Player: if (pt.oid == GameCenter.mainPlayerMng.MainPlayerInfo.ServerInstanceID) { GameCenter.mainPlayerMng.MainPlayerInfo.Update(null, (int)pt.buff_type, (int)pt.oid); } else { OtherPlayerInfo info = GameCenter.sceneMng.GetOPCInfo((int)pt.oid) as OtherPlayerInfo; if (info != null) { info.Update(null, (int)pt.buff_type, (int)pt.oid); } } break; case ObjectType.MOB: MonsterInfo mob = GameCenter.sceneMng.GetMobInfo((int)pt.oid) as MonsterInfo; if (mob != null) { mob.Update(null, (int)pt.buff_type, (int)pt.oid); } break; case ObjectType.Entourage: MercenaryInfo ent = null; if (GameCenter.mercenaryMng.curMercernaryInfo != null && (int)pt.oid == GameCenter.mercenaryMng.curMercernaryInfo.ServerInstanceID) { ent = GameCenter.mercenaryMng.curMercernaryInfo; } else { ent = GameCenter.sceneMng.GetEntourageInfo((int)pt.oid); } if (ent != null) { ent.Update(null, (int)pt.buff_type, (int)pt.oid); } break; default: break; } } }