private void ParseTile() { var tile = new OtTile(message.ReadLocation()); //Console.WriteLine("[Debug] Tile received, location: " + tile.Location); var thingCount = message.ReadByte(); for (int i = 0; i < thingCount; i++) { var thingType = message.ReadByte(); if (thingType == 0x01) //Creature { var id = message.ReadUInt(); var name = message.ReadString(); var type = (CreatureType)message.ReadByte(); if (type != CreatureType.PLAYER) { map.AddCreature(new OtCreature { Id = id, Name = name, Type = type, Location = tile.Location }); } } else { var id = message.ReadUShort(); var subType = message.ReadByte(); var itemType = items.GetItemBySpriteId(id); if (itemType != null) { var item = OtItem.Create(itemType); if (item.Type.IsStackable) { item.SetAttribute(OtItemAttribute.COUNT, subType); } else if (item.Type.Group == OtItemGroup.Splash || item.Type.Group == OtItemGroup.FluidContainer) { item.SetAttribute(OtItemAttribute.COUNT, OtConverter.TibiaFluidToOtFluid(subType)); } tile.AddItem(item); } } } if (map.GetTile(tile.Location) == null) { map.SetTile(tile); } }
private void Map_Updated(object sender, MapUpdatedEventArgs e) { try { lock (map) { miniMap.BeginUpdate(); foreach (var tile in e.Tiles) { if (ShareTrackedMap && !client.IsClinentless && !client.IsOpenTibiaServer) { mapShare.Add(tile); } if (TrackOnlyCurrentFloor && tile.Location.Z != Client.PlayerLocation.Z) { continue; } var index = tile.Location.ToIndex(); OtTile mapTile = map.GetTile(tile.Location); if (mapTile != null && !RetrackTiles) { continue; } else if (mapTile == null) { mapTile = new OtTile(tile.Location); } mapTile.Clear(); for (int i = 0; i < tile.ThingCount; i++) { var thing = tile.GetThing(i); if (thing is Creature) { var creature = thing as Creature; if (creature.Type == CreatureType.PLAYER || (!TrackMonsters && creature.Type == CreatureType.MONSTER) || (!TrackNPCs && creature.Type == CreatureType.NPC)) { continue; } map.AddCreature(new OtCreature { Id = creature.Id, Location = creature.Location, Name = creature.Name, Type = creature.Type }); } else if (thing is Item) { var item = tile.GetThing(i) as Item; var itemType = otItems.GetItemBySpriteId((ushort)item.Id); if (itemType == null) { Trace.TraceWarning("Tibia item not in items.otb. Details: item id " + item.Id.ToString()); continue; } if (item.Type.IsMoveable && !TrackMoveableItems) { continue; } if (item.IsSplash && !TrackSplashes) { continue; } OtItem mapItem = OtItem.Create(itemType); if (mapItem.Type.IsStackable) { mapItem.SetAttribute(OtItemAttribute.COUNT, item.Count); } else if (mapItem.Type.Group == OtItemGroup.Splash || mapItem.Type.Group == OtItemGroup.FluidContainer) { mapItem.SetAttribute(OtItemAttribute.COUNT, OtConverter.TibiaFluidToOtFluid(item.SubType)); } mapTile.AddItem(mapItem); } } map.SetTile(mapTile); } miniMap.CenterLocation = Client.PlayerLocation; miniMap.EndUpdate(); UpdateCounters(map.TileCount, map.NpcCount, map.MonsterCount); } } catch (Exception ex) { Trace.WriteLine("[Error] Unable to convert tibia tile to open tibia tile. Details: " + ex.Message); } }