public void DecreaseQuantity(Strain strain) { int quantity = 0; switch (quantityMode) { case QuantityMode.state1: quantity = 1; break; case QuantityMode.state2: quantity = 10; break; case QuantityMode.state3: quantity = 28; break; } currentOrder.DecreaseQuantity(strain, quantity); Order.Order_Bud budOrder = currentOrder.GetBud(strain); if (budOrder.GetWeight() <= 0) { currentOrder.RemoveBud(budOrder); } UpdateList(); }
public void DisplayProduct(Order.Order_Product productOrder) { displayType = DisplayType.Product; displayedBud = null; displayedProduct = productOrder; itemNameText.text = productOrder.GetProduct().productName; quantityText.text = productOrder.GetQuantity().ToString(); }
public void DisplayBud(Order.Order_Bud budOrder) { displayType = DisplayType.Bud; displayedBud = budOrder; displayedProduct = null; itemNameText.text = budOrder.GetStrain().name; quantityText.text = budOrder.GetWeight() + "g"; }
public BoxBudReturnResults BoxPackagedBud(Order.Order_Bud budOrder) { float budWeight = budOrder.GetWeight(); Box currentBox = CreateBox((int)budWeight); Box.PackagedBud newPackagedBud = new Box.PackagedBud(currentBox, budOrder.GetStrain(), budWeight); //currentBox.AddBud(newPackagedBud); if (budWeight > currentBox.maxWeight) { float difference = currentBox.maxWeight - budWeight; difference = Mathf.Abs(difference); Order.Order_Bud leftoverOrder = new Order.Order_Bud(difference, budOrder.GetStrain()); newPackagedBud.weight -= difference; currentBox.AddBud(newPackagedBud); return(new BoxBudReturnResults(currentBox, leftoverOrder)); } else { currentBox.AddBud(newPackagedBud); return(new BoxBudReturnResults(currentBox, null)); } }
public void DisplayPlacedOrder() { ClearPresetsList(); ClearDisplayingPresetOrderList(); ClearDisplayingPlacedOrderList(); mainImage.sprite = SpriteManager.orderDisplayPanel_DisplayingOrderSprite; displayingPresetsListContents.gameObject.SetActive(false); displayingPlacedOrderContents.gameObject.SetActive(true); displayingOrderPresetContents.gameObject.SetActive(false); // Create Items List if (selectedPlacedOrder != null) { List <Order.Order_Product> productOrders = selectedPlacedOrder.productList; List <Order.Order_Bud> budOrders = selectedPlacedOrder.budList; int totalCount = productOrders.Count + budOrders.Count; if (totalCount > 0) { displayingPresetOrderItemsScrollbar.value = 1; foreach (PlacedOrderItemDisplayObject disp in placedItemsDisplayed) { Destroy(disp.gameObject); } presetItemsDisplayed.Clear(); RectTransform rectTransform = placedOrderItemsContentsPanel.GetComponent <RectTransform>(); float prefabHeight = presetProductItemPrefab.gameObject.GetComponent <RectTransform>().rect.height; float contentPanelHeight = totalCount * prefabHeight + (prefabHeight * .5f); rectTransform.sizeDelta = new Vector2(placedOrderItemsContentsPanel.rectTransform.sizeDelta.x, contentPanelHeight); int productCounter = 0; int budCounter = 0; for (int i = 0; i < totalCount; i++) { try { int temp = productCounter; Order.Order_Product potentialProduct = productOrders[temp]; if (potentialProduct != null) { // Display Product Image orderDisplayGO = Instantiate(placedProductItemPrefab); orderDisplayGO.transform.SetParent(placedOrderItemsContentsPanel.transform.parent, false); orderDisplayGO.gameObject.SetActive(true); orderDisplayGO.rectTransform.anchoredPosition = new Vector2(0, -prefabHeight * i); PlacedOrderItemDisplayObject orderItemDisplayObject = orderDisplayGO.gameObject.GetComponent <PlacedOrderItemDisplayObject>(); orderItemDisplayObject.DisplayProduct(potentialProduct); placedItemsDisplayed.Add(orderItemDisplayObject); productCounter++; } } catch (System.ArgumentOutOfRangeException) { try { int temp = budCounter; Order.Order_Bud potentialBud = budOrders[temp]; if (potentialBud != null) { // Display Bud //Image orderDisplayGO = Instantiate(presetBudItemPrefab); Image orderDisplayGO = Instantiate(placedProductItemPrefab); orderDisplayGO.transform.SetParent(placedOrderItemsContentsPanel.transform.parent, false); orderDisplayGO.gameObject.SetActive(true); orderDisplayGO.rectTransform.anchoredPosition = new Vector2(0, -prefabHeight * i); PlacedOrderItemDisplayObject orderItemDisplayObject = orderDisplayGO.gameObject.GetComponent <PlacedOrderItemDisplayObject>(); orderItemDisplayObject.DisplayBud(potentialBud); placedItemsDisplayed.Add(orderItemDisplayObject); budCounter++; } } catch (System.ArgumentOutOfRangeException) { break; } } //newStaffDisplayObject } foreach (PlacedOrderItemDisplayObject obj in placedItemsDisplayed) { obj.transform.SetParent(placedOrderItemsContentsPanel.transform); } } } }
public void CreateOrderFormList() { if (currentOrder != null) { if (currentOrder.productList != null || currentOrder.budList != null) { orderFormScrollbar.value = 1; foreach (OrderFormDisplayObject disp in orderFormDisplayedObjects) { Destroy(disp.gameObject); } orderFormDisplayedObjects.Clear(); //staff = SortList(panel.sortMode, staff); RectTransform rectTransform = orderFormContentPanel.GetComponent <RectTransform>(); float prefabHeight = orderFormPrefab.gameObject.GetComponent <RectTransform>().rect.height; float contentPanelHeight = (currentOrder.productList.Count + currentOrder.budList.Count) * prefabHeight + (prefabHeight * .5f); rectTransform.sizeDelta = new Vector2(orderFormContentPanel.rectTransform.sizeDelta.x, contentPanelHeight); int productCounter = 0; int budCounter = 0; for (int i = 0; i < (currentOrder.productList.Count + currentOrder.budList.Count); i++) { Image newItem = null; bool product = false; // true if product, false if bud (this iteration) if (currentOrder.productList != null && productCounter < currentOrder.productList.Count) { newItem = Instantiate(orderFormPrefab); product = true; } else if (currentOrder.budList != null && budCounter < currentOrder.budList.Count) { newItem = Instantiate(orderFormPrefab); product = false; } Text[] textComponents = newItem.GetComponentsInChildren <Text>(); Button[] buttonComponents = newItem.GetComponentsInChildren <Button>(); OrderFormDisplayObject newOrderFormDisplayObject = newItem.gameObject.GetComponent <OrderFormDisplayObject>(); if (product) { int temp = productCounter; Order.Order_Product productOrder = currentOrder.productList[temp]; newOrderFormDisplayObject.product = productOrder; textComponents[0].text = productOrder.GetProduct().productName; textComponents[1].text = "$0"; StoreObjectReference reference = productOrder.GetProduct(); buttonComponents[0].onClick.AddListener(() => DecreaseQuantity(reference)); buttonComponents[1].onClick.AddListener(() => IncreaseQuantity(reference)); newOrderFormDisplayObject.product = productOrder; newOrderFormDisplayObject.SetQuantity(productOrder.GetQuantity().ToString()); productCounter++; } else { int temp = budCounter; Order.Order_Bud budOrder = currentOrder.budList[temp]; textComponents[0].text = budOrder.GetStrain().name; textComponents[1].text = "$0"; Strain reference = budOrder.GetStrain(); buttonComponents[0].onClick.AddListener(() => DecreaseQuantity(reference)); buttonComponents[1].onClick.AddListener(() => IncreaseQuantity(reference)); newOrderFormDisplayObject.bud = budOrder; newOrderFormDisplayObject.SetQuantity(budOrder.GetWeight().ToString()); budCounter++; } newOrderFormDisplayObject.SetQuantity(quantityMode); newItem.transform.SetParent(orderFormContentPanel.transform.parent, false); newItem.gameObject.SetActive(true); newItem.rectTransform.anchoredPosition = new Vector2(0, -prefabHeight * i); orderFormDisplayedObjects.Add(newOrderFormDisplayObject); } foreach (OrderFormDisplayObject obj in orderFormDisplayedObjects) { obj.transform.SetParent(orderFormContentPanel.transform); } } } }
public BoxBudReturnResults(Box toReturn, Order.Order_Bud leftovers) { returnBox = toReturn; leftoverBudOrder = leftovers; }
public BoxBudReturnResults() { returnBox = null; leftoverBudOrder = null; }