Пример #1
0
        public void MakeAsteroid()
        {
            var obt  = Orbit.CreateRandomOrbitNearby(vessel.orbit);
            var seed = (uint)UnityEngine.Random.Range(0, int.MaxValue);
            var ast  = DiscoverableObjectsUtil.SpawnAsteroid("Ast. N" + seed, obt, seed, UntrackedObjectClass.E, 5e5, 1e6);

            ast.vesselRef.DiscoveryInfo.SetLevel(DiscoveryLevels.Owned);
        }