void UpdateVariables() { //Console.WriteLine(o.GetDistanceToBall); if (o.GetDistanceToBall > 0.6) { o.FarFromBall = true; } else { o.FarFromBall = false; } if (o.GetDistanceToBall <= 0.1f) { o.EnemyHaveBall = true; } else { o.EnemyHaveBall = false; } if (e.GetDistanceToGoal <= 0.1f) { o.EnemyHaveBall = false; o.PlayerHaveBall = false; o.MadeGoal(); } }