void Operator_InputsChangedHandler(object obj, OperatorPartChangedEventArgs args) { GetAndDrawInputZones(); }
void Operator_OutputsChangedHandler(object obj, OperatorPartChangedEventArgs args) { UpdateColors(); UpdateOutputNoses(); }
void Operator_InputsChangedHandler(object obj, OperatorPartChangedEventArgs args) { GetAndDrawInputZones(); }
void Operator_OutputsChangedHandler(object obj, OperatorPartChangedEventArgs args) { UpdateColors(); UpdateOutputNoses(); }