Пример #1
0
    void Start()
    {
        //このスクリプトが付いているオブジェクトのAudioSouceを取得
        audioSource = gameObject.GetComponent <AudioSource>();

        int b;

        if (OpeningMenu.getMinite() <= 3)
        {
            b = 1;
        }
        else
        {
            b = 0;
        }
        int a = Random.Range(1, 4 + b);

        /*
         *  //ランダムで4曲のうちどれかが鳴る(3分未満の時は3曲)
         *  if(a==1){
         *      audioSource.clip = necro;
         *  }else if(a==2){
         *      audioSource.clip = kurerappu;
         *  }else if(a==3){
         *      audioSource.clip = sumizome;
         *  }else if(a==4){
         *      audioSource.clip = badapple;
         *  }
         */
        audioSource.Play();
    }
Пример #2
0
    void Start()
    {
        playerObj = GameObject.Find("Player");
        plIns     = playerObj.GetComponent <PlayerScript>();

        minite   = OpeningMenu.getMinite();
        second   = 0;
        txt.text = "0" + minite.ToString() + ":0" + second.ToString();
    }
Пример #3
0
    void Start()
    {
        //PlayerScript2Dのインスタンスの取得
        playerObj = GameObject.Find("Player");
        plIns     = playerObj.GetComponent <PlayerScript2DKey>();

        //miniteをOpeningMenuのminiteで初期化
        minite = OpeningMenu.getMinite();

        second = 0;
        //表示
        txt.text = "0" + minite.ToString() + ":0" + second.ToString();
    }