Пример #1
0
        public async void Quadraliteral(StorageFile file, IList <WF.Point> points)
        {
            var data = await FileIO.ReadBufferAsync(file);

            OpencvImageProcess opencv = new OpencvImageProcess();

            // create a stream from the file
            var ms = new InMemoryRandomAccessStream();
            var dw = new DataWriter(ms);

            dw.WriteBuffer(data);
            await dw.StoreAsync();

            ms.Seek(0);

            // find out how big the image is, don't need this if you already know
            var bm = new BitmapImage();
            await bm.SetSourceAsync(ms);

            // create a writable bitmap of the right size
            var wb = new WriteableBitmap(bm.PixelWidth, bm.PixelHeight);

            ms.Seek(0);

            // load the writable bitpamp from the stream
            await wb.SetSourceAsync(ms);

            Bitmap bmp = (Bitmap)wb;

            var wb1 = opencv.GetImageCorners(wb);

            wb1.Invalidate();
            //wb.Invalidate();
            // define quadrilateral's corners
            //List<IntPoint> corners = new List<IntPoint>();

            //foreach (var point in points)
            //{
            //    corners.Add(new IntPoint((int)point.X, (int)point.Y));
            //}

            //// create filter

            //var filter =
            //    new SimpleQuadrilateralTransformation(corners);

            //// apply the filter
            //Bitmap newImage = filter.Apply(bmp);

            //wb = (WriteableBitmap)newImage;

            var f = await this.WriteableBitmapToStorageFile(wb1, FileFormat.Jpeg);
        }
Пример #2
0
        public async void Quadraliteral(StorageFile file, IList<WF.Point> points)
        {
            var data = await FileIO.ReadBufferAsync(file);

            OpencvImageProcess opencv = new OpencvImageProcess();
            
            // create a stream from the file
            var ms = new InMemoryRandomAccessStream();
            var dw = new DataWriter(ms);
            dw.WriteBuffer(data);
            await dw.StoreAsync();
            ms.Seek(0);

            // find out how big the image is, don't need this if you already know
            var bm = new BitmapImage();
            await bm.SetSourceAsync(ms);

            // create a writable bitmap of the right size
            var wb = new WriteableBitmap(bm.PixelWidth, bm.PixelHeight);
            ms.Seek(0);

            // load the writable bitpamp from the stream
            await wb.SetSourceAsync(ms);

            Bitmap bmp = (Bitmap)wb;

            var wb1 = opencv.GetImageCorners(wb);

            wb1.Invalidate();
            //wb.Invalidate();
            // define quadrilateral's corners
            //List<IntPoint> corners = new List<IntPoint>();
            
            //foreach (var point in points)
            //{
            //    corners.Add(new IntPoint((int)point.X, (int)point.Y));
            //}
            
            //// create filter

            //var filter =
            //    new SimpleQuadrilateralTransformation(corners);
            
            //// apply the filter
            //Bitmap newImage = filter.Apply(bmp);

            //wb = (WriteableBitmap)newImage;

            var f = await this.WriteableBitmapToStorageFile(wb1, FileFormat.Jpeg);
        }