Пример #1
0
        public void Run(ETModel.Session s, ushort opcode, MemoryStream memoryStream)
        {
            OpcodeTypeComponent opcodeTypeComponent = Game.Scene.GetComponent <OpcodeTypeComponent>();
            object instance = opcodeTypeComponent.GetInstance(opcode);
            object message  = this.session.Network.MessagePacker.DeserializeFrom(instance, memoryStream);

            if (OpcodeHelper.IsNeedDebugLogMessage(opcode))
            {
                Log.Msg(message);
            }

            IResponse response = message as IResponse;

            if (response == null)
            {
                Game.Scene.GetComponent <MessageDispatcherComponent>().Handle(session, new MessageInfo(opcode, message));
                return;
            }

            Action <IResponse> action;

            if (!this.requestCallback.TryGetValue(response.RpcId, out action))
            {
                throw new Exception($"not found rpc, response message: {StringHelper.MessageToStr(response)}");
            }
            this.requestCallback.Remove(response.RpcId);

            action(response);
        }
Пример #2
0
        public void Run(ETModel.Session s, byte flag, ushort opcode, MemoryStream memoryStream)
        {
            OpcodeTypeComponent opcodeTypeComponent = Game.Scene.GetComponent <OpcodeTypeComponent>();
            object instance = opcodeTypeComponent.GetInstance(opcode);
            object message  = this.session.Network.MessagePacker.DeserializeFrom(instance, memoryStream);

            if (OpcodeHelper.IsNeedDebugLogMessage(opcode))
            {
                Log.Msg(message);
            }

            if ((flag & 0x01) > 0)
            {
                IResponse response = message as IResponse;
                if (response == null)
                {
                    throw new Exception($"flag is response, but hotfix message is not! {opcode}");
                }

                Action <IResponse> action;
                if (!this.requestCallback.TryGetValue(response.RpcId, out action))
                {
                    return;
                }
                this.requestCallback.Remove(response.RpcId);

                action(response);
                return;
            }

            Game.Scene.GetComponent <MessageDispatherComponent>().Handle(session, new MessageInfo(opcode, message));
        }
Пример #3
0
 public void Send(ushort opcode, IMessage message)
 {
     if (OpcodeHelper.IsNeedDebugLogMessage(opcode))
     {
         Log.Msg(message);
     }
     session.Send(opcode, message);
 }
Пример #4
0
 public void Send(byte flag, ushort opcode, IMessage message)
 {
     session.Send(flag, opcode, message);
     if (OpcodeHelper.IsNeedDebugLogMessage(opcode))
     {
         ETModel.Log.Msg(message);
     }
 }
Пример #5
0
        public void Run(ETModel.Session s, ushort opcode, MemoryStream memoryStream)
        {
            OpcodeTypeComponent opcodeTypeComponent = Game.Scene.GetComponent <OpcodeTypeComponent>();
            object instance = opcodeTypeComponent.GetInstance(opcode);
            object message  = this.session.Network.MessagePacker.DeserializeFrom(instance, memoryStream);

            //屏蔽心跳日志输出 10009,和广播玩家下注日志 10044  && opcode!= 10044
            if (OpcodeHelper.IsNeedDebugLogMessage(opcode) && opcode != 10009 && opcode != 10044)
            {
                Log.Msg(message, 1);
            }

            IResponse response = message as IResponse;

            //临时解决斗地主,没法收到消息的问题
            if (response != null && response.Error == 200225)
            {
                Game.EventSystem.Run(EventIdType.DDZOutCardError, response.Message);
            }

            if (response == null)
            {
                Game.Scene.GetComponent <MessageDispatcherComponent>().Handle(session, new MessageInfo(opcode, message));
                return;
            }

            Action <IResponse> action;

            if (!this.requestCallback.TryGetValue(response.RpcId, out action))
            {
                throw new Exception($"not found rpc, response message: {StringHelper.MessageToStr(response)}");
            }
            this.requestCallback.Remove(response.RpcId);

            action(response);
        }