protected override void WriteToOverride(BinaryWriter writer) { Header.Write(writer); writer.Write((byte)Shader); writer.Write(UnknownFlag); Placeholder.Write(writer); Colors.Write(writer); OpacityInfo.Write(writer); ScaleKeyFrames.Write(writer); AlphaVectors.Write(writer); }
protected override void WriteToOverride(BinaryWriter writer) { Header.Write(writer); writer.Write((byte)Shader); writer.Write(UnknownFlag); Placeholder.Write(writer); writer.Write(TextureTiling); ColorInfo.Write(writer); OpacityInfo.Write(writer); InnerScaleKeyFrames.Write(writer); OuterScaleKeyFrames.Write(writer); }