private void SaveOpacities(object obj) { if (Opacities.Count() > 0) { foreach (Opacity opac in Opacities) { opac.Save(); } } }
private void createOpacities() { int currentBrightness = 0; int maxShades = 255 / BrightnessFactor; Opacities.Clear(); for (int i = 0; i < maxShades; ++i) { Opacities.Add(new Opacity(currentBrightness, currentBrightness, currentBrightness)); currentBrightness += BrightnessFactor; } OnPropertyChanged("OpacityCount"); }