Пример #1
0
 public void SetSpriteAlpha(OnePanel aPanel, float AlphaValue)
 {
     foreach (SpriteRenderer aSpriteRenderer in aPanel.AllSpriteRenderers)
     {
         objectMover.ChangeAlpha(0, aSpriteRenderer.gameObject, AlphaValue, 1);
     }
 }
Пример #2
0
 public void SetAllColliders(OnePanel aPanel, bool isEnabled)
 {
     foreach (Collider2D aCollider in aPanel.AllColliders)
     {
         aCollider.enabled = isEnabled;
     }
 }