public static bool AskWearHat(PlayerClothing __instance, ushort id, byte quality, byte[] state) { var cancel = false; OnWearHat?.Invoke(__instance.player, id, quality, state, ref cancel); return(!cancel); }
private static bool AskWearHat(PlayerClothing __instance, ushort id, byte quality, byte[] state) { bool cancel = false; OnWearHat?.Invoke(__instance.player, id, quality, state, out cancel); return !cancel; }