Пример #1
0
    public void ChickenTalk(string text, OnTalkComplete onComplete)
    {
        talking = true;
        chiefPanel.SetActive(false);
        chickenText.text = "";

        StartCoroutine(TypeText(text, onComplete));
    }
Пример #2
0
    public void AskQuestion(Question question, OnTalkComplete onComplete)
    {
        chickenPanel.SetActive(true);

        if (talking)
        {
            return;
        }
        ChickenTalk(question.questionText, onComplete);

        for (int i = 0; i < responseText.Length; i++)
        {
            string response = question.GetResponseIndex(i);
            responseText[i].text = response;

            responseText[i].transform.parent.gameObject.SetActive(response != "");
        }
    }
Пример #3
0
    IEnumerator TypeText(string remainingText, OnTalkComplete onComplete)
    {
        yield return(new WaitForSeconds(textTypeSpeed));

        string characterTxt = remainingText[0] + "";

        remainingText = remainingText.Remove(0, 1);

        chickenText.text += characterTxt;
        if (remainingText.Length > 0)
        {
            StartCoroutine(TypeText(remainingText, onComplete));
        }
        else
        {
            talking = false;
            chiefPanel.SetActive(true);

            if (onComplete != null)
            {
                onComplete();
            }
        }
    }