Пример #1
0
 private void MiniGameSolved(object sender, OnSolvedEvent onSolvedEvent)
 {
     InventoryManager.instance.AddItem(onSolvedEvent.prize);
 }
Пример #2
0
 private void MiniGameSolved(object sender, OnSolvedEvent onSolvedEvent)
 {
     spawnTime     = Time.time;
     displayedText = winText;
     displayedText.SetActive(true);
 }
Пример #3
0
 private void MiniGameSolved(object sender, OnSolvedEvent onSolvedEvent)
 {
     exitMessage.text = unlockedMessage;
     unlocked         = true;
 }