Пример #1
0
 void OnSetServerReady(PeerReadyMessage message)
 {
     IsServerReady = message.IsReady;
     OnServerReady?.Invoke(IsServerReady);
 }
Пример #2
0
        private async Task <T> InnerSubmit <T>(Func <Server, Task <T> > operation, int retryCount, bool same)
        {
            try
            {
                OnExecutionStart?.Invoke(this);
                var    begin  = DateTime.Now;
                Server server = null;
                server = _server ?? LoadBalancer.Choose();
                if (server == null)
                {
                    throw new NoServerFoundException("No service instances available in eureka server");
                }
                try
                {
                    Collector.IncreaseOpenConntionsCount(server);
                    OnServerReady?.Invoke(this, new ServerReadyEventArgs(server));
                    Collector.IncrementActiveRequestsCount(server);
                    var result = operation(server).GetAwaiter().GetResult();
                    var end    = DateTime.Now;
                    OnExecutionSuccess?.Invoke(this, new ExecutingSuccessEventArgs(result));
                    Collector.DecrementActiveRequestsCount(server);
                    Collector.IncrementRequestCount(server);
                    Collector.RecordResponseTime((long)(end - begin).TotalMilliseconds, server);
                    Collector.ClearSuccessiveConnectionFailureCount(server);
                    return(result);
                }
                catch (Exception exception)
                {
                    var end = DateTime.Now;
                    OnExecutingException?.Invoke(this, new ExecutingExceptionEventArgs(exception));
                    Collector.DecrementActiveRequestsCount(server);
                    Collector.IncrementRequestCount(server);
                    Collector.RecordResponseTime((long)(end - begin).TotalMilliseconds, server);
                    if (RetryHandler.IsCircuitTrippingException(exception))
                    {
                        Collector.IncreaseServerFailureCount(server);
                        Collector.IncreaseSuccessiveConnectionFailureCount(server);
                    }
                    else
                    {
                        Collector.ClearSuccessiveConnectionFailureCount(server);
                        if (RetryHandler.IsRetriableException(exception, same))
                        {
                            if (same)
                            {
                                if (retryCount < RetryHandler.MaxRetriesOnSameServer)
                                {
                                    return(await InnerSubmit(operation, retryCount + 1, true));
                                }

                                return(await InnerSubmit <T>(operation, 0, false));
                            }
                            if (retryCount < RetryHandler.MaxRetriesOnNextServer)
                            {
                                return(await InnerSubmit <T>(operation, retryCount + 1, false));
                            }
                        }
                    }
                    throw;
                }
            }
            catch (Exception exception)
            {
                OnChooseServerError?.Invoke(this,
                                            new ChooseServerErrorEventArgs(exception));
                throw;
            }
        }
Пример #3
0
 private void InvokeServerReadyForConnections()
 {
     OnServerReady?.Invoke();
 }