Пример #1
0
 private void oog_OnPlayersLoaded(object sender, OnPlayersLoadedEventArgs e)
 {
     work = false;
     string[] names = new string[e.Count];
     for (int i = 0; i < e.Count; i++)
     {
         names[i] = e[i].Name;
     }
     this.names = names;
     ((OOGAccountHost)sender).Client.Close();
 }
Пример #2
0
 private static void oog_OnPlayersLoaded(object sender, OnPlayersLoadedEventArgs e)
 {
     Status = "Вход за персонажа";
     for (int i = 0; i < e.Count; i++)
     {
         if (e[i].Name == Program.SettingsList[Index].PlayerName)
         {
             oog.Enter(i);
             return;
         }
     }
     Stop();
 }