internal static void InstallEvents(bool server) { Dispatch.Install <IPCountry_t>(x => OnIpCountryChanged?.Invoke(), server); Dispatch.Install <LowBatteryPower_t>(x => OnLowBatteryPower?.Invoke(x.MinutesBatteryLeft), server); Dispatch.Install <SteamShutdown_t>(x => SteamClosed(), server); Dispatch.Install <GamepadTextInputDismissed_t>(x => OnGamepadTextInputDismissed?.Invoke(x.Submitted), server); }
internal static void InstallEvents() { IPCountry_t.Install(x => OnIpCountryChanged?.Invoke()); LowBatteryPower_t.Install(x => OnLowBatteryPower?.Invoke(x.MinutesBatteryLeft)); SteamShutdown_t.Install(x => SteamClosed()); GamepadTextInputDismissed_t.Install(x => OnGamepadTextInputDismissed?.Invoke(x.Submitted)); }