public static void OnJoinedLobby(string code) { OnJoinedLobbyEvent.Invoke(null, new LobbyEventArgs() { LobbyCode = code, Region = RegionImpostorServer, }); }
public override void OnJoinedLobby() { OnJoinedLobbyEvent?.Invoke(); if (QuickSetup) { PhotonNetwork.JoinOrCreateRoom("DEFAULT_TEST", new RoomOptions() { IsVisible = false, MaxPlayers = 2 }, null); } }