Пример #1
0
 public Annihilator(Vector position, Direction dir) :
     base(position, dir)
 {
     Damage += 10;
     onHits += new OnHits.BurnChance(10, 3, 25);
     Speed   = new Vector(Speed.X, Speed.Y + 12);
     Size    = new Vector(Size.X + 2, Size.Y * 2);
 }
Пример #2
0
 public HellHotLaser(Vector position, Direction dir) :
     base(position, dir)
 {
     Size    = new Vector(Size.X + 2, Size.Y + 4);
     Speed   = new Vector(Speed.X, Speed.Y + 5);
     Damage += 5;
     onHits += new OnHits.BurnChance(10, 3, 25);
 }