// Add code to be executed when game is preparing to be started. public override void OnGameStopped(OnGameStoppedEventArgs args) { try { var TaskGameStopped = Task.Run(() => { try { GameSettings gameSettings = PluginDatabase.GetGameSettings(args.Game.Id); if (gameSettings != null) { PluginDatabase.SetDataFromSettings(gameSettings); } } catch (Exception ex) { Common.LogError(ex, false, true, PluginDatabase.PluginName); } if (args.Game.Id == PluginDatabase.GameContext.Id) { PluginDatabase.SetThemesResources(PluginDatabase.GameContext); } }); } catch (Exception ex) { Common.LogError(ex, false, true, PluginDatabase.PluginName); } }
public override void OnGameStopped(OnGameStoppedEventArgs args) { if (!resolutionChanged || !detectedResolutions.Any()) { return; } //Due to issue #2634 this event is raised before the game IsRunning property //is reverted to false, so we need to verify that only this game is set to //running in all the database if (settings.Settings.ChangeResOnlyGamesNotRunning && IsAnyOtherGameRunning(args.Game)) { logger.Debug("Another game was detected as running during game stop"); } else if (detectedResolutions.Any()) { logger.Info("Restoring default resolution..."); var resChangeResult = ChangeResolution(detectedResolutions.First().Key, detectedResolutions.First().Value); if (resChangeResult) { resolutionChanged = false; } } else { logger.Info("Did not restore resolution because none were detected on startup"); } }
public override void OnGameStopped(OnGameStoppedEventArgs args) { if (SupportedEvents.Contains(ApplicationEvent.OnGameStopped)) { InvokeFunction(ApplicationEvent.OnGameStopped.ToString(), new List <object> { args }); } }
public override void OnGameStopped(OnGameStoppedEventArgs args) { // Close splash screen manually it was not closed automatically IntPtr windowPtr = FindWindowByCaption(IntPtr.Zero, "PlayniteSplashScreenExtension"); if (windowPtr != IntPtr.Zero) { SendMessage(windowPtr, WM_CLOSE, IntPtr.Zero, IntPtr.Zero); logger.Info("Splash window was active after closing game and was closed"); } }
public override void OnGameStopped(OnGameStoppedEventArgs args) { RestoreBackgroundMusic(); // Close splash screen manually it was not closed automatically if (currentSplashWindow != null) { currentSplashWindow.Dispatcher.Invoke(() => currentSplashWindow.Close()); currentSplashWindow = null; } if (PlayniteApi.ApplicationInfo.Mode == ApplicationMode.Fullscreen) { timer.Start(); } }
public override void OnGameStopped(OnGameStoppedEventArgs args) { var game = args.Game; if (currentGame != null && currentGame.Id == game.Id) { gameProcesses = null; } if (currentSplashWindow != null) { currentSplashWindow.Hide(); currentSplashWindow.Topmost = false; } if (settings.Settings.SubstractSuspendedPlaytimeOnStopped) { if (game.PluginId == Guid.Empty || (game.PluginId != Guid.Empty && !settings.Settings.SubstractOnlyNonLibraryGames)) { var suspendedTime = stopwatchList.FirstOrDefault(x => x.Item1 == game.Id)?.Item2.Elapsed; if (suspendedTime != null) { var elapsedSeconds = Convert.ToUInt64(suspendedTime.Value.TotalSeconds); logger.Debug($"Suspend elapsed seconds for game {game.Name} was {elapsedSeconds}"); if (elapsedSeconds != 0) { var newPlaytime = game.Playtime > elapsedSeconds ? game.Playtime - elapsedSeconds : elapsedSeconds - game.Playtime; logger.Debug($"Old playtime {game.Playtime}, new playtime {newPlaytime}"); game.Playtime = newPlaytime; PlayniteApi.Database.Games.Update(game); } } } } RemoveGameStopwatchTuple(game); }
public override void OnGameStopped(OnGameStoppedEventArgs args) { // Add code to be executed when game is preparing to be started. }
public override void OnGameStopped(OnGameStoppedEventArgs args) { logger.Info($"TestPluginDev OnGameStopped {args.Game.Name}"); }
// Add code to be executed when game is preparing to be started. public override void OnGameStopped(OnGameStoppedEventArgs args) { }
/// <summary> /// Called when game stopped running. /// </summary> public virtual void OnGameStopped(OnGameStoppedEventArgs args) { }