private void CountTimeBetweenTaps() { timeBetweenTaps += Time.deltaTime; if (timeBetweenTaps > maxTimeBetweenTaps) { isTimercounting = false; timeBetweenTaps = 0.0f; tapCounter = 0; Debug.Log(previousTapCoordinates); onDragComponent.TapShoot(previousTapCoordinates); } }