public void HandleClear() { OnDestroyGo = null; OnSilenceGo = null; FingerTouchEL.Instance.touchBeginGo = null; FingerTouchEL.Instance.touchEndGo = null; }
public void OnDestroyGameObject() { if (OnDestroyGo != null) { OnDestroyGo(gameObject); } OnDestroyGo = null; }