Пример #1
0
 public void Deactive()
 {
     NotifyObservers(EventEnum.DEATH);
     gamePieces.Remove(this);
     gameObject.SetActive(false);
     OnDeath?.Invoke();
 }
Пример #2
0
 public static void GameObjectIsDead(int score)
 {
     OnDeathAction?.Invoke(score);
 }