Пример #1
0
            public void OnPointerClick(PointerEventData _pointerEventData)
            {
                bool _changed = CvsMainMenu != TopIndex;

                CvsMainMenu = TopIndex;
                OnCvsNavMenuClick?.Invoke(null, new CvsNavMenuEventArgs(TopIndex, CvsMenuTree[TopIndex], _changed));
            }
Пример #2
0
            public void OnPointerClick(PointerEventData _pointerEventData)
            {
                Toggle _toggle  = gameObject.GetComponent <Toggle>();
                bool   _changed = CvsMenuTree[TopIndex] != _toggle;

                CvsMenuTree[TopIndex] = _toggle;

                if (TopIndex == 4)
                {
                    CurrentAccssoryIndex = SlotIndex;
                }
                OnCvsNavMenuClick?.Invoke(null, new CvsNavMenuEventArgs(TopIndex, _toggle, _changed));
            }