public void RespondToInput() { CellBehaviour?.RespondToInput(this); OnCellClicked?.Invoke(this); AuVisuals.UpdateCellAuVisuals(Data); }
public void LaunchSignal(int cellId) { OnCellClicked?.Invoke(cellId); }
void OnMouseDown() { OnCellClicked?.Invoke(transform.position, isFarCell); }