private void Stop(float delay) { DOVirtual.DelayedCall(delay, () => { if (twn.IsPlaying()) { twn.Pause(); OnCarStoped?.Invoke(0.5f); } }); }
private void Pause(bool value) { DOVirtual.DelayedCall(0, () => { if (!value) { if (twn.IsPlaying()) { twn.Pause(); OnCarStoped?.Invoke(0.5f); } } }); }