private void OnUnpause(On.UIManager.orig_UIClosePauseMenu origUIClosePauseMenu, UIManager self) { origUIClosePauseMenu(self); if (globalSettings.alwaysDisplay) { return; } // Fade all the canvases, which we were displaying due to pause, out foreach (AbstractCounter counter in AbstractCounter.Counters) { counter.FadeOut(); } }
private static void OnUnpause(On.UIManager.orig_UIClosePauseMenu orig, UIManager self) { orig(self); Show(); }