Пример #1
0
        private static void Room_AddObject(On.Room.orig_AddObject orig, Room self, UpdatableAndDeletable obj)
        {
            if (self.game == null)
            {
                return;
            }

            if (obj is WaterGate)
            {
                // Add electric gate
                if (self.abstractRoom.gate)
                {
                    CustomWorldMod.Log("Water gate created, checking if it should be electric...");
                    foreach (KeyValuePair <string, string> regions in CustomWorldMod.activatedPacks)
                    {
                        if (CustomWorldMod.installedPacks[regions.Key].electricGates != null)
                        {
                            if (CustomWorldMod.installedPacks[regions.Key].electricGates.ContainsKey(self.abstractRoom.name))
                            {
                                (obj as WaterGate).Destroy();
                                CustomWorldMod.Log($"Added electric gate [{self.abstractRoom.name}] from [{regions.Value}]");
                                self.regionGate = new ElectricGate(self);
                                (self.regionGate as ElectricGate).meterHeight = CustomWorldMod.installedPacks[regions.Key].electricGates[self.abstractRoom.name];
                                obj = self.regionGate;
                                break;
                            }
                        }
                    }
                }
            }

            orig(self, obj);
        }
        private static void Room_AddObject(On.Room.orig_AddObject orig, Room self, UpdatableAndDeletable obj)
        {
            orig(self, obj);

            if (obj is PhysicalObject pObj)  // Inform clients of added object


            {
                PhysicalObjects[ServerMonkScript.GetNewID()] = pObj;
            }
        }