Пример #1
0
 private static void Player_ctor(On.Player.orig_ctor orig, Player self, AbstractCreature abstractCreature, World world)
 {
     orig.Invoke(self, abstractCreature, world);
     if (Downpour.snow && Downpour.blizzard && self.room.game.session is StoryGameSession)
     {
         Downpour.exposureControllers.Add(new ExposureController(self));
     }
 }
 private void Player_ctor(On.Player.orig_ctor orig, Player self, AbstractCreature abstractCreature, World world)
 {
     orig.Invoke(self, abstractCreature, world);
     if (self.slugcatStats.name != SlugcatStats.Name.Red)
     {
         if (!self.playerState.isGhost)
         {
             self.spearOnBack = new Player.SpearOnBack(self);
         }
     }
 }
Пример #3
0
 private void PlayerCtorHook(On.Player.orig_ctor orig, Player self, AbstractCreature abstractCreature, World world)
 {
     orig.Invoke(self, abstractCreature, world);
     if (this.Enabled)
     {
         if (Type.GetType("JollyCoop.JollyMod, JollyCoop") != null)
         {
             if (JollyPlayerCheck(self.playerState.playerNumber) == true)
             {
                 if (self.playerState.slugcatCharacter != PlayerManager.GetCustomPlayer("Electric").SlugcatIndex)
                 {
                     self.playerState.slugcatCharacter = PlayerManager.GetCustomPlayer("Electric").SlugcatIndex;
                 }
             }
         }
         if (EVars == null)
         {
             EVars = new List <ElectricVars>();
             Debug.Log("--Initializing new Evars");
         }
         bool initTracker = true;
         for (int i = 0; i < EVars.Count; i++)
         {
             if (EVars[i].ply == self)
             {
                 initTracker = false;
                 Debug.Log("--Player already has Evars");
                 break;
             }
         }
         if (initTracker && self.playerState.slugcatCharacter == PlayerManager.GetCustomPlayer("Electric").SlugcatIndex)
         {
             EVars.Add(new ElectricVars(self));
             Debug.Log("--Evars added for new Player");
         }
     }
 }
Пример #4
0
 private static void CtorHK(On.Player.orig_ctor orig, Player self, AbstractCreature abstractCreature, World world)
 {
     orig(self, abstractCreature, world);
     AbstractPhysicalObjectHK.GetField(self.abstractPhysicalObject).networkLife = 500;
 }
Пример #5
0
 private static void Player_ctor(On.Player.orig_ctor orig, Player self, AbstractCreature abstractCreature, World world)
 {
     orig.Invoke(self, abstractCreature, world);
     cycleScore = 0;
 }
Пример #6
0
 private void Player_ctor(On.Player.orig_ctor orig, Player self, AbstractCreature abstractCreature, World world)
 {
     orig(self, abstractCreature, world);
     needToInitCat = true; // or get NullReferenceException
     nightPalette.GenNext();
 }
Пример #7
0
        private static void PlayerPatch(On.Player.orig_ctor orig, Player player, AbstractCreature abstractCreature, World world)
        {
            orig(player, abstractCreature, world);

            int playerNumber = player.playerState.playerNumber;

            if (playerNumber >= totalPlayerNum)
            {
                Debug.Log("Extra slugcats detected: " + playerNumber);
                MoreSlugcat(playerNumber);
            }

            clubStats[playerNumber] = new ClubState
            {
                swingDelay    = 0,
                swingTimer    = 0,
                comboCount    = 0,
                comboCooldown = 0,
                firstHit      = false
            };

            bowStats[playerNumber] = new BowState
            {
                drawTime      = 0.0f,
                aimDir        = new Vector2(0, 0),
                lastAimDir    = bowStats[playerNumber].aimDir,
                controlLocked = 0,
                isDrawing     = false,
                released      = false
            };

            globalStats[playerNumber] = new GlobalState
            {
                headSlot      = null,
                bodySlot      = null,
                accessorySlot = null,
                backSlot      = null
            };

            switch (player.slugcatStats.name)
            {
            case SlugcatStats.Name.White:
                globalStats[playerNumber].meleeSkill  = 1f;
                globalStats[playerNumber].rangedSkill = 1f;
                bowStats[playerNumber].arrowLethality = 1f;
                break;

            case SlugcatStats.Name.Red:
                globalStats[playerNumber].meleeSkill  = 1.25f;
                globalStats[playerNumber].rangedSkill = 0.8f;
                bowStats[playerNumber].arrowLethality = 1.15f;
                break;

            case SlugcatStats.Name.Yellow:
                globalStats[playerNumber].meleeSkill  = 0.75f;
                globalStats[playerNumber].rangedSkill = 1.45f;
                bowStats[playerNumber].arrowLethality = 0.85f;
                break;

            default:
                globalStats[playerNumber].meleeSkill  = 1f;
                globalStats[playerNumber].rangedSkill = 1f;
                bowStats[playerNumber].arrowLethality = 1f;
                break;
            }

            bowStats[playerNumber].drawSpeed = globalStats[playerNumber].rangedSkill * 1f;
        }