private EventInstance AudioOnPlay_string_string_float(On.Celeste.Audio.orig_Play_string_string_float orig,
                                                              string path, string param, float value)
        {
            if (shouldBeMute)
            {
                return(getDummyEventInstance());
            }

            return(orig(path, param, value));
        }
        private EventInstance AudioOnPlay_string_string_float(On.Celeste.Audio.orig_Play_string_string_float orig,
                                                              string path, string param, float value)
        {
            EventInstance eventInstance = orig(path, param, value);

            if (Manager.FrameLoops >= 2)
            {
                eventInstance?.setVolume(0);
            }

            return(eventInstance);
        }